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Tomorrowland, brought to you by Tesla & SpaceX

The space-age electric car company, Tesla, have a new 10-year masterplan, amazing stuff which you can read here.  With the sheer technical ingenuity and Sci-fi level of aspiration it’s no surprise that I’ve become a fanboy of both these companies.

Planning – how to get to the future

Both Tesla & SpaceX were started with a fairly fantastical vision based on a step-by-step development and marketing plan. For companies that didn’t exist 14 years ago, they’ve been amazingly successful in those goals.  Along the way they have also influenced their respective industries, challenging competitors to become more responsive, competitive and efficient.  In doing so they’ve  changed the public perception of sustainability, electric transport and space exploration.

 

Tesla’s plan started off with a fast, expensive electric Roadster, before progressing to a big saloon (Model S), and then a family SUV (Model X) and the recently announced mass-market Model 3.  The automated driving is still in experimental stage, but alongside similar projects by Google and other vehicle manufacturers, this should lead to an improvement in road safety.  Their longer-term plans, as detailed in the link above, include pick-up trucks, buses, full automation, and integrated solar power and storage for homes.

SpaceX also had a masterplan, to develop a low-cost rocket, a delivery & return vehicle for the ISS, to learn from these and make them rapidly re-usable.  Remember these were previously always discarded, either crashing into the sea, burning up on re-entry, or for the returning vehicles, retired to a museum.  Millions of dollars and years of work and manufacturing lost each time.  Not to mention the lessons you can learn to make improvements.

Spectacular becomes routine

sy6csdvCRS-9 launch, showing launch arc (left), Stage 1 reentry burn (top) and landing burn. by @johnkrausphotos

That’s almost complete, with the Falcon 9 experimental landings getting more consistent, to the point that the press largely ignored Monday’s 2nd successful land landing (shown above in an amazing composite photo by John Kraus).  These are streamed live, and are spectacular to watch.  Here’s a link to just the landing portion of CRS-9 technical webcast.  There’s also a hosted version which gives more explanation of what’s going on and why they’re doing it, excellent for newcomers and great for kids.

The first re-used booster with a paying customer is likely to launch this autumn.  The next step, Falcon Heavy, sees three of the boosters being strapped together for bigger payloads or more distant destinations, *and* landing them, which should look like this:

The ISS cargo vehicle, Dragon, is being refitted to fly again in 2017, and 2017 will also see the first flight of a human rated version of Dragon.  A version of this vehicle is planned to go to  Mars (possibly returning a sample) in 2018.

Next stop, Mars

Now if that wasn’t scifi enough, SpaceX’s next masterplan is announced in September and will cover what’s needed to colonise Mars, inlcuding the vehicles (a Big “Falcon” Rocket and a Mars Colonial Transporter) and other resources needed.  The 2018 Red Dragon mission is likely to be a testbed for many aspects of these, including safe entry to the Mars atmosphere, identifying and landing on a suitable site, and possibly manufactuing fuel for return flights.

The reference in the title to Tomorrowland comes from the 2015 movie, which I saw with my daughter.  Although it’s obviously a fictional place, the “vision of the future scene” really captured her imagination, and so she asked if she could go there.  With moist eyes, I replied “You will, one day”.  The rocket landing featured in that scene became a reality by the end of the year, so who knows what she will live to experience?

tomorrowland_landing

taken from Tomorrowland (2015)

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Vygotsky’s learning theories in Minecraft

A couple of months ago I saw this video of the Colour 3D printer in Minecraft, and whilst initially I was a bit dismissive (what’s the point?!) I started to wonder if there wasn’t something deeper going on.  I believe that the kids playing Minecraft today are developing some astonishing skills that are going to shape the future.

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TFL & Guerilla Tube Stickers

Yesterday a story hit the news about the guerilla stickers people have been placing on the tube, on maps, appending them with wry or sarcastic comments, or nonsense versions of place names.    I have no idea why this appeared yesterday, given they’ve been around for some time, at least a year and a half.

I think they’re quite cute and show the good humour of Londoners in what can sometimes be a most unpleasant situation (I am eternally thankful I don’t have a tube commute).  British Transport Police disagree, citing graffitti removal costs and damage to infrastructure.  I would have thought interference with important safety signage, was their priority but it seems not.

I think TFL could could make use of this with a mobile app, which I hereby claim all rights* to and provide a crappy mockup below.

Mockup of AR stickers on the tube app

Hasty mockup. I am neither developer nor photoshop king so make no excuses.

Creators would submit their alternative “stickers” which are checked for suitability, of course.  Users on the app can hold their camera up to various “normal” stickers on the tube, which the app recognises and replaces with an alternate.  They can then collect points for the number of stickers they’ve spotted.

You wouldn’t need an internet connection to use the app, the alternate images wouldn’t take up a lot of storage space.  You could keep this fresh by replacing stickers that have been spotted over a number of times.

So we get all the fun without any of the interference!

*as if that’ll stand up in court.  If you *are* inspired to create such an app, at least say hi and buy me a pint.